Building a Component
This video course teaches you the basics about building and editing components in the component editor. The Simumatik Platform enables endless ways to create components, giving them behavior and physical properties. Here you will only touch on the basics.
Key Points
Navigating the interface Browse existing components in the public libraries. View and edit metadata connected to each component.
Cloning and creating new components Setting properties, such as changing visual aspects and collision shapes.
Creating a component from scratch Working with assets defining the visual aspect of the component, and adding physical properties to the object.
Head over to our Community Forum to discuss component creation, inspiration or to get support with your component creations! Simumatik has created a set of guidelines with best practices learned from working on big industrial projects. The guidelines helps with consistency, organization and performance that is crucial to handle the complexity when project scales. You can find the guidelines here.